string path; var context = new VRMImporterContext(); var file = File.ReadAllBytes(path); context.ParseGlb(file); context.Load(); context.ShowMeshes(); context.EnableUpdateWhenOffscreen(); context.ShowMeshes(); model = context.Root; Animator anim = null; if (model.GetComponent<Animator>() == null) { anim = model.AddComponent<Animator>(); } else { anim = model.GetComponent<Animator>(); anim.avatar = context.HumanoidAvatar; } transform rightHand = anim.GetBoneTransform(HumanBodyBones.RightHand); //あとはがんばる